![]() ![]() There are various types of loot bags, all of which fall into one of six weight categories which affect the carrier's movement speed, jump height, ability to sprint as well as how far the bag can be thrown. The value of a loot bag depends on the Risk/difficulty level and sometimes whether or not it is an objective requirement. Whenever a player is carrying a loot bag, their screen will be slightly tilted to the left and an on-screen label will appear, reading "CARRYING:" along with the name of the loot item being carried. This is done by interacting with the loot item, which converts it into a loot bag which can be picked up and carried by the heister and dropped when needed. ![]() In order to successfully steal and secure money and valuables, they must be packed up into bags for easier transport. Note the slight screen tilt when carrying bags. Assault Rifle bags in Day 1 of Firestarter.
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